Choke on my Groundhog, YOU BASTARD ROBOTS

Here’s my 2008 Assembly game dev entry. (If you’re an Assembly visitor, please go vote for it! I don’t want to lose by 10 points to Jetro again.)

Choke on my Groundhog, YOU BASTARD ROBOTS

screenshot of Choke on my Groundhog, YOU BASTARD ROBOTS screenshot of Choke on my Groundhog, YOU BASTARD ROBOTS screenshot of Choke on my Groundhog, YOU BASTARD ROBOTS

Download

Groundhog_r05.zip (7.0 Mb) (Release 5)

Instructions

Robots are always bastards. There’s no way around it. We build them and they killed us all. Well almost all, I’m the Earth’s last survivor. But with my time traveling groundhog sidekick I’m going to destroy the robot liberation army and take back Earth.

Control with [WASD or ARROW KEYS]. Aim and Shoot with mouse [LEFT BUTTON]. When you die press [SPACE] to travel back in time.

Trouble shootting
If you have problems getting the game to run I’d suggest on installing the newest DirectX 9.0c drivers and making sure you have .Net Framework 2.0 installed.

The game is lagging
If the game lags you can disable the background grid by using the parameter -no_grid.

I want to run the game in fullscreen
You can do that by adding the parameter -full.

Credits
Game Design, Code & Gfx: Petri Purho ( petri.purho (at) gmail.com )

Music: Retroboy – entering evil base. The song “entering evil base” is freely available at http://8bitcollective.com/music/retroboytimo/Entering+Evil+Base+%5B48HOURCHALLENGE%5D/ under the Creative Commons Attribution-Noncommercial-Share Alike 2.5 Generic -license.

Greetz
Experimental Gameplay Project
tAAt
XZM
TIGers
Special love to cactus, because he’s cool and he allowed me to use the character rotation idea from Brave Karma Warriors.

Choke on my Groundhog, YOU BASTARD ROBOTS uses: SDL and SDL_Mixer.

Comments are closed.